Computer Science Building in Spring
Sky view from the inner yard
Students' workspace
Spring

in Golm | Photo: Nuria Brede

Sky view

from the inner yard | Photo: Nuria Brede

Students' workspace

in the new Computer Science Building | Photo: ZIM / Thomas Röse

  • Institute of Computer Science

Welcome events for new students

The Institute for Computer Science and Computational Science welcomes its new students! The following introductory events will take place:

  • Kick-off event for the institute's computer science courses on October 5th, 2022 at 9:00 a.m. in room 2.12.0.1 (Golm, house 12, room 0.01)
  • BSc Informatics and Computational Science on October 5th, 2022 at 11:00 a.m. in room 2.12.0.01 (Golm, house 12, room 0.01)
  • BEd Informatik on October 5th, 2022 at 11:00 a.m. in room 2.14.0.47 (Golm, house 14, room 0.47)
  • MSc Computational Science on October 17, 2022 at 11:00 a.m. in room 2.70.0.08 (Golm, house 70, room 0.08)
  • MSc Data Science on October 17, 2022 at 8:15 a.m. in room 2.70.0.08 (Golm, house 70, room 0.08), and digitally

News from the Institute and the University


Florian Reuß is awarded by the GI for the best master's thesis 2021 in the field of educational technologies

Porträt Florian Reuß

I was able to complete my teacher training studies in the subjects computer science and music at the University of Potsdam with distinction and was honored for the best master's thesis 2021 in the field of educational technologies by the  GI  at DELFI 2022 . I would like to thank everyone involved for this success. My special thanks go to Prof. Dr. Ulrike Lucke and Prof. Dr. Raphael Zender for taking on the assessment and Axel Wiepke, who supervised my master's thesis with great commitment and interest. The aim of my master's thesis is to use the case study of basic music theory training to analyze whether learning opportunities can be supported by a gamified interactive prototype of a learning environment. The following research question is asked: To what extent does gamification affect the motivation of learners to deal with the topic of (musical) functional analysis? The study showed that the gamification of a learning application according to the process model developed basically has the potential to positively influence some aspects of the user experience. In non-university contexts, this approach appears to be particularly promising - more precisely where the focus is on increasing the joy of use or increasing immersion. The study provides new insights into the emotional impact of gamification and a systematic approach to the gamification of learning applications. Further research could build on these findings by examining the emotional impact of gamification and its impact on motivation. In addition, one should also consider gamification from a decision-theoretical perspective and develop analysis methods with which it can be decided whether the use of gamification to increase motivation in a specific use case is expedient.

Porträt Florian Reuß

The universal problem solver

"AI made in Potsdam" takes the world

Preparatory Mathematics Course for beginners (in German)

A preparatory mathematics course for beginners in computer science related courses will take place Oct 4th - 14th 2022. Please register in due time!

Excellent AI

Markus Hecher received the EurAI Artificial Intelligence Dissertation Award

Chips with brains

Summer School "BB-KI-Chips" shows how artificial intelligence can be integrated into IT hardware

My workday

Finn Ziehe and Axel Wiepke work at the Institute of Computer Science (article in german)

In the Blink of an Eye

Eye movements can reveal a lot. A junior research group investigates what exactly.