VS Games 2018

Games and virtual worlds for serious applications have continued with their triumphant advance in 2018. Never before have they experienced more attention by society, politicians and researchers. Their success can be seen in a variety of fields, including education, medicine or engineering. This makes related research to their design, application and evaluation even more important. The conference therefore aims to provide a forum for researchers from different disciplines to share new case studies of practice, to present virtual world infrastructure developments, as well as new frameworks, methodologies and theories relevant to our community.

Topics of Interest:

  • Alternate reality games
  • Virtual environments
  • Augmented reality
  • Visualisation techniques
  • Human-computer interaction
  • Mobile games
  • Education and learning
  • Multimedia gaming
  • Case studies in serious games and virtual worlds
  • AI applications for serious games
  • Serious games methodologies
  • User-modelling in serious games
  • Pervasive gaming
  • Interactivity issues
  • Game design

Details on the conference website: https://vsgames.org/2018

05.09.2018 - 07.09.2018

Universität Würzburg

Ich bin wissenschaftlicher Mitarbeiter (Postdoc) in der Informatik der Universität Potsdam. Dort bringe ich verschiedene VR-bezogene Projekte voran und arbeite als Mitgründer der Arbeitsgruppe bundesweit an der Systematisierung und Professionalisierung des Lehrens und Lernens mit VR-Technologien.